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STATS LLC and Virtually Live Enter Strategic Partnership to Deliver Live Virtual Reality Experiences for Sports Fans

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CHICAGO – March 16, 2016 – STATS LLC, the world’s leading sports technology company, has partnered with Virtually Live, the business that enables sports fans to experience live games and events through virtual reality, to create a fully immersive viewing experience for fans.

STATS and Virtually Live conducted successful trial tests of the STATS SportVU data by converting the raw X, Y data into a live virtual reality replica of Hampden Park during the Scottish League Cup final on March 13 and the Queen’s Park F.C. match on March 16. An additional test will be held at Hampden Park with Queen’s Park F.C. on Friday, March 18.

By transposing live STATS SportVU tracking data into an immersive virtual replica of the venue, the Virtually Live platform delivers the positions and motions of tracked objects in real-time. Enabling users to enter the virtual world and socially interact with friends, Virtually Live gives fans the opportunity to choose any perspective on the action and experience an authentic in-stadium atmosphere, including on the field with the players.

“We are delighted to be working with STATS to bring sports fans never-before-seen experiences. STATS’ innovative SportVU data enables a wealth of in-depth insights on sports games, and our partnership is giving fans new perspectives that will further enhance their viewing experiences,” said Tom Impallomeni, CEO of Virtually Live. “We look forward to developing new experiences in partnership with STATS after the successful implementation of the SportVU data for football.”

STATS SportVU utilizes a six-camera system installed in arenas to track the real-time positions of players and the ball. This information is used to generate a wealth of metrics based on speed, distance, player separation and ball possession. STATS SportVU is used by top European football clubs to deliver advanced technical and physical performance insights and is the official tracking technology of the NBA.

“We are excited to be exploring the potential of STATS SportVU data to support the delivery of virtual reality experiences with Virtually Live,” said Roy Clements, Managing Director, Media and Gaming, Europe at STATS. “Delivering real-time X, Y positioning, STATS SportVU tracking data can be used to support engaging digital sports experiences. Its integration with virtual reality represents an important new phase in its development.”

As the world’s leading sports technology company, STATS powers sports. We are trusted by millions of fans and athletes around the globe to analyze performance data from more than 100,000 games a year with unrivaled speed and accuracy. Founded in 1981, our mission is to power and transform fans’ passion for sports and improve team and athlete performance through data and data-driven experiences. We enhance sports on and off the field through real-time data feeds, sports content and research, player tracking through STATS SportVU®, and customizable digital solutions to engage fans.

About Virtually Live
Virtually Live is a new and interactive way to experience live sports and events through virtual reality technology. The media system is patented in 46 countries and allows sports fans to get into the heart of the action, no matter where they are. Fans can connect with friends around the world and freely explore virtual venues together from the comfort of their homes. Virtually Live’s platform will be available on new virtual reality headsets, including the HTC Vive, Oculus Rift, and Playstation VR. Virtually Live has offices in San Francisco, Seattle, Málaga, London and Zurich. For more information: www.virtuallylive.com


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